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About Me

I'm a Visual Effects Artist and Instructor with a unique blend of creative and technical expertise spanning VFX production, game development, and IT systems. With a Master's in Visual Effects from SCAD and experience ranging from on-set VFX supervision to building AI-powered educational games in Unreal Engine, I bridge the gap between artistry and technology. My background includes motion graphics for commercial and entertainment clients, technical support, and teaching the next generation of digital artists college courses. Whether I'm compositing complex VFX shots, developing interactive experiences, or troubleshooting technical pipelines, I bring a comprehensive understanding of both the creative vision and the technical infrastructure that brings it to life.

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